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News Ticker
  • The 75th RR will be deploying to Afghanistan the 27th of February
  • Make sure to speak with your TL and SL before the deployment on what to expect
  • Contact Company XO for S-2 roles that are needed to be filled
  • Make sure you vote for our unit!
  • Public Server Information

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    • Command Element

    3rd Battalion, 75th Regiment Realism Unit Public Server Information
    Server Name:  3/75 - Official Public Server | RHS | TFAR BETA | CBA | ACE |

    Password: NONE
    Public Server IP:
    Port: 2302

    Primary Mod Source: Steam Workshop

    3CB Factions
    ACE Compat - RHS Armed Forces of the Russian Federation
    ACE Compat - RHS United States Armed Forces
    ACE Compat - RHS: GREF
    ACE Compat - RHS: SAF
    CUP Terrains - Core
    CUP Terrains - Maps
    Task Force Arrowhead Radio (BETA!!!)
    Vcom AI V3.4.0
    G.O.S Al Rayak (Terrain)
    Lingor (Terrain)
    Isla Abramia (Terrain)

    Client-Side Mods 

    Compass and Watch Enlarger
    Enhanced Movement
    JSRS SOUNDMOD (With Compatibility packs for RHSAFRF, RHSSAF, RHSGREF, RHSUSAF)

    Anything not listed above will not be allowed on the server



    Color Codes:

    Green = Working, minimal bugs
    Orange =  Some bugs, still playable
    Red = Unavailable DO NOT LOAD

    Magenta = Alpha/Beta Release, untested


    ArmA 3 Public Server Missions:


    Altis Liberation
    Takistan Liberation
    Chernarus Liberation
    Sahrani Liberation
    Lingor Liberation
    Isla Abramia Liberation
    Al Rayak Liberation
    Tanoa Liberation



    If you have an armory request (addition of items), please post it in this thread.

    When possible, please include the item class name with correct capitalization (e.g. optic_MRCO, NOT optic_mrco).

    If you experience an issue or bug on the server, please post it in a reply to this thread using the below format.

    Mission Name: 
    Severity (Major/Minor):
    Suggestions (If any):



    Role Select Rules:

    • All leadership slots Team Lead and above can only be filled by current members of the 3/75 Realism Unit, for slots that they qualify for. 
    • Aircraft Commander slots may only be filled by 3/75 Realism Unit officers that are flight-qualified for the airframe they will be filling. 
    • TACP and Medic slots may only be filled by individuals qualified for those slots in the 3/75.
    • When you wish to sign up for a slot, post in the mission thread that you would like to attend, what your in-game name is, and what slot you would like.

     Server Rules:

    • Friendly fire is prohibited. There is NO exception to this; NO moment when friendly fire is acceptable. Violators shall be banned without warning.
    • Racism, harassment, sexist remarks, and general disrespect are prohibited. Violators shall be kicked or banned without warning.
    • Exploits, unapproved mods, and use of personal arsenal are prohibited. Violators shall be banned.
    • No player other than a 3/75 RU member may be voted as admin.
    • Only choose the slots you have signed up for. Any individual found in an unauthorized slot may be asked to change, or kicked.
    • Any issues with players breaking these rules can be reported here.
    • Asshattery is Deprecated. Infractions of these rules by 3/75 members shall be addressed through official disciplinary action.
    • Abusing Opfor Equipment (IE wearing kits in an attempt to roleplay as or look as close to the enemy as possible) is prohibited as it will cause possible blue on blue incidents.
    • All individuals shall be on TS using TFAR Beta, and observing the radio nets assigned by CoC.
    • All 3/75 members are representing the 3/75, and will be expected to act accordingly with maturity and respect of the rules. Failure to do so may result in disciplinary action.
    • All warnings/bans for the public server will be enforced during public ops, and any incidents during public ops will affect a player’s ability to play on the public server outside of scheduled events. 


    Radio Information:

    PRC-152:  The primary radio for higher level coordination in the 3/75 is the PRC-152, which shares the same Software Communications Architecture as the RT-1523G, as well as a shared programming personality. The maximum effective range of the PRC-152 is between 5 and 15 km depending on terrain, obstructions, frequency, and atmospheric conditions. Information on the most useful channels programmed in the SCA template is available below. The full list is available here.

    Edited by LTC Chase.T
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    • Command Element

    Liberation missions files updated and are now live.

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    • 2d Lt Richer.J changed the title to Public Server Information
    • MAJ Chase.T changed the title to Public Server Information
    • Command Element




    • Preset ace armory crates added (Custom and OPFOR gear removed)
    • Loading image updated
    • Rule sign added
    • Stringtable updated to R6.0.
    • Woodland preset recreated and updated.
    • Presets selected between DES and WDL per mission.
    • Fixed init_presets.sqf throwing errors for missing class references in OPFOR infantry.
    • Fixed popup message about no entry for widthRailWay caused by missing value in standard_controls.hpp
    • S1 Recruiting Detachment sign added, buildable objects for S1RD and Rules signs added to build menu.
    • Helicopter start spawn locations and systems fixed to reduce exploding/disappearing helicopters on carrier/at start base.

    Three new Liberation maps have been added:

    In the case that you encounter a DLC missing kick make sure you have all maps downloaded.
    Repair your old Maps, Unsup and Resup.

    S1 RECRUITING DETACHMENT SIGN is a buildable item under the Buildings tab of the Build menu. This sign will lose its texture on mission restart/refresh or server restart. 3/75 members should take care that the old is recycled and a new sign placed at active FOBs for visibility. Thank you for participating in recruiting efforts with that small task. A small 1m/0.5m server rules sign has also been added through the same utility. This can be spawned if needed for reference, and is also subject to the same loss of texture on mission refresh.

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    • Command Element




    • HALO Jump re-enabled
    • Enemy strength and aggression reduced
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    • 2 months later...
    • Command Element




    • Load mission changed from Chernarus to Takistan
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